Introduction

Modifier Manager is an addon for Blender 2.8 that adds new utilities for working with Blender’s modifier stack. These new operations allow bulk selection, application, removal or copying of modifiers on objects in the current scene.

Installation

This addon is available for free on Gumroad. Once downloaded, simply open up Blender and navigate to your user preferences. Select the “Addons” tab and then click “Install Addon from File”. When the file selection dialog pops up, select the .zip file you previously downloaded from Gumroad.

Preferences

  • Allow add-on to extend the Context Menu will add new sub-menus to the context menu while in Object mode. These sub menus are Apply Modifiers, Copy Modifiers and Remove Modifiers and provide quick access to related operations using the current selection of objects.

  • Allow add-on to extend the Select Menu adds selection operators provided by this plugin to appear in the “Select” menu while in Object mode.

Features

Panel

All features have been made accessible from the right hand panel in the 3D viewport underneath the GG Labs tab. If you don’t see this panel, you can open it pressing the N key while in the 3D viewport.

Apply/Remove All Modifiers

Applies or removes all modifers on the current selection of objects.

Apply/Remove Modifers by Name

Applies or removes all modifiers on the current selection of objects whose names match a search criteria. This new operator also allows you to choose whether partial or exact matches of operator names should be allowed.

Apply/Remove Modifiers by Type

Applies or removes all modifiers of a specific modifier type on the current selection of objects. For example, if you want to apply all booleans or remove all bevels.

Copy Modifiers

Quickly copy modifiers from the active object onto another selected object or vice versa. This operator only supports a selection of 2 objects (active + 1 other selected), but eventually we plan to support more complex configurations.

Select Objects with Modifier Type

Allows quick selection of all objects in the current scene that have any modifiers of a specific type. In addition to specific types, the operator also allows the selection of operators with no modifiers or any modifiers or you can invert the selection to select objects that don’t have any modifiers of a specific type. You can additionally choose whether the selection should replace your current selection or extend it.

Changelog

2019.1